As i found several descriptions on the web how to do this, and only a mixture of them worked, here’s the a guide on setting up processing with opengl in eclipse. This assumes you have eclipse installed and downloaded the processing libraries already. Also I set it up on OSX, so paths might differ a bit on other systems:
- go to your project properties -> build path -> add external jars, and add the following four:
– /PATHTOPROCESSING/Resources/Java/core.jar
– /PATHTOPROCESSING/Resources/Java/libraries/opengl/library/opengl.jar
– /PATHTOPROCESSING/Resources/Java/libraries/opengl/library/jogl.jar
– /PATHTOPROCESSING/Resources/Java/libraries/opengl/library/gluegen-rt.jar - still in the “add external jars” section, unfold jogl.jar, and add the native library location
/PATHTOPROCESSING/Resources/Java/libraries/opengl/library/ - create a new run configuration (run as … ), and add the following vm argument
Djava.library.path=/PATHTOPROCESSING/Resources/Java/libraries/opengl/library
This makes opengl work for me in eclipse and gets rid of that pesky NoClassDefFound: Dynamic Lookup error.
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